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Monday, June 30, 2025

G2 Against the Giants, Preparation - better loot, fixes to things

Note, the kid is playing 5e characters, but using some 1E ideas from the original modules. 

 So far, this has some of the best info: https://merricb.com/2024/01/07/add-review-the-glacial-rift-of-the-frost-giant-jarl/

  • Boulders for doors is of course silly if it's 18 str only to open. Easy fix. 
  • G2 is even more combat and deadly (environment) than G1. Might have to refer to the 5e writeup more. 
    • Much of the deadly is environment stuff, which I typically DM fix by default. 
    • "More than anything, G2 is defined by its environment: the icy caverns of the frost giants. This gives rise to some rather deadly mechanics: a 1 in 6 chance of each character slipping on the ledges, which leads to almost-certain death unless the party is roped together (and if they are, there’s still a fair chance the entire party will plummet together to their doom). A misty cavern gives a 2 in 6 chance of slipping, dropping held items, and then a 1 in 4 chance of those items disappearing forever down a crack…" is a quote from merricb.
    • MAYBE I'll control some NPCs that I totally control with him, to slip off. ?? He doesn't want to control or deal with more NPCs that he controls long term. 
  • " two mated white dragons – and woe betide the party that stumbles into their lair unprepared! We also get a ring of wishes, but that is guarded by another fearsome monster. And with a note that if certain magics (like fireball and lightning bolt) are used to defeat the monster, the ice will melt, and the treasure will be lost. This isn’t inspiring writing: magic users already had enough trouble being relevant, and having dangerous encounters where them participating is a mistake? No thank you!" by merricb. Yeah I agree, that's no fun. 
    • Doubt we need a ring of wishes. Kid already has one Wish from Strahd to use. 
    • What could we put in here... 
      • how about some damn "Boots of No Slipping", that seems like loot someone woulda been wearing down here. 
      • A Ring of Warmth, to keep from freezing. 
  • Might need to add in some clues for interest. Like another drow clue. Maybe a piece of a weird temple (like in G1... but it lead to underworld underdark which made sense physically... can G2 be that close to the Underdark?... it could be a 2 day descent if you are high up in a mountain)... but I've read other ppl say that they would like to see another temple hint. Maybe just refer to the blocked off cave and say "out of game, I'll tell you, this leads deep into the underdark and another weird temple"

WOW, check out this summary of monsters and loot items: https://www.adventurelookup.com/adventures/g1-2-3-against-the-giants

Wonder if this text written out G1-G2-G3 campaign has some good ideas... probably: https://rpggeek.com/thread/1517067/toms-against-the-giants-campaign-ic-thread-ch-1-st/page/8


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