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Monday, June 15, 2026

Magic - thoughts from old school Tenkar comments

 https://m.youtube.com/watch?v=UvMb_J8KS1c&t=200s&ra=m


A lot of interesting thoughts. Might not agree but definitely interesting. 

Ideas dnd weapons and staff

 

https://m.youtube.com/watch?v=tHCLuzEomrU&t=822s

Time 13:42 on AzMounatineer’s okd school rules

 -

Blood drinker sword. Has to hit enemy or it attacks friends.  

Render - a +2 to hit and +5 dmg, but curse makes it always miss first attack on a new enemy. 


The asinging sword - really sings when not in scabbard means first round wasted to draw sword. Or no chance surprise. 

Torturer - can never land killing blow, reduces dmg or no dmg. 

Nicker - a +3 sword. Always hits but only 3 smg, no bonuses apply. 

Sunday, June 14, 2026

B/X style sequence of a dungeon turn

 Time 21:45 has great chart… OSE chart. Very nice. 

https://www.youtube.com/watch?v=7rVOQxHX3qA&list=LL&index=1&pp=iAQBsAgC

Gloomraider - I got more of the PDFs

 https://www.drivethrurpg.com/en/product/513378/gloomraider-osr-rpg-quick-start-basic-rules

Gloomraider - this indie game by  Daedalus Game Foundry, what looks like a one man army, that is based sort of on Shadowdark but also focuses on AD&D/D&D from the1970s and 1980s, but with modern (easier) mechanics like ascending AC, called DS. See below .

I even paid money for some PDFs... I think the designer and the artist deserve a couple of bucks for sure. I need to leave a review before too long on drivethrurpg. I'll put one here for now, which might be just random points:

  • The vibe is very OSR. It's about dungeoncrawls and dangerous monsters and cool art. 
  • Read his reply from drivethru, tells a lot of how it is made, red is my emphasis:
    • "Thanks! In short I'd say GloomRaider is like Shadowdark for AD&D instead of 5e. The primary difference is the way various mechanics are handled. I go more with old school D&D mechanics as opposed to 5e mechanics. If you are familiar with all the editions of D&D, you'll see bits and pieces of many of them in GloomRaider, like: - Ability score modifiers are the traditional bell curve -3/+3 (Basic D&D editions) - Modifier improvements are more tied to leveling than increasing ability scores (Pre-WotC D&D) - Racial ability score adjustments (AD&D) - Racial traits (AD&D) - Spells (AD&D & Basic D&D) - Casting spells includes "Vancian" style - Monsters (AD&D) - Class traits more in-line with AD&D Things from Shadowdark that I handle differently: - Advantage/Disadvantage is adding or subtracting 1d4 - Class traits are a bit different, but generated similarly to Shadowdark - Incorporates "roll-to-cast" spells differently - Gear slots is very similar but has slight differences The one-hour real time light is unchanged from Shadowdark. In general GloomRaider is more like AD&D and Basic D&D than 5e and Shadowdark, but is easily adapted into Shadowdark as houserules."

  • Page 8 of the basic rules lets you know all the abbreviations and anything non-standard from old D&D
  • AC = DS (defense score). Pretty smart to call it something other than AC to signify ascending AC. Most new game designers would be tempted to just go with what the public would know... so once again I get the impression that the designer is about quality over mass appeal. Good. 
  • Orcs in this game are called Orocs
    • This is to distinguish them as the pig faced monsters of 1e and maybe 2e AD&D. He mentions that he did this to help out modern players or folks who just know 10 versions of orcs. I 100% like the monstrous version before they turned into whatever later. 
    • Boarocs. Harder orcs are called Boarocs, Think wild boar. Way more hair, almost like a werewolf. 
  • Templars = paladins basically. 
  • Sorcerers = old school Magic-Users, but more flexible casting. Reading straight under that section of the basic rules, you start with 3 spells in your spellbook (but you get stuff like detect magic, read magic, and sort of identify item for free at will casts). You only can cast 1 spell at level 1 via the memorization/Vancian style... but then you can Wildcast. OK here it is, Wildcasting is roll to cast. 
    • So yeah, way more fun than a 1980 Magic-User at level 1 who couldn't do much. 
  • Magic - I need to reread, but I think there are options for Shadowdark/DCC roll to cast. And definitely Vancian options. 

Example of Sorcerer level up coolness options (feels like Shadowdark):





I'm going to paste in the languages, because this shows what sorts of monsters are around:

COMMON LANGUAGES

Language Who Speaks It Alphabet

Aquan Mermaids, sahuagin, sirens Elven

Common Humans, halflings Common

Dwarvish Dwarves, gnomes, kobolds Dwarven

Elvish Elves Elven

Giant Giants, ogres, trolls Dwarven

Gnoll Gnolls None

Goblin Bugbears, goblins, hobgoblins Elven

Reptilian Lizardmen, troglodytes None

Sylvan Centaurs, dryads, faeries Elven

RARE LANGUAGES

Language Who Speaks It Alphabet

Abyssal Demons, orocs Infernal

Celestial Angels Celestial

Draconic Dragons Draconic

Druidic Druids Druidic

Infernal Devils Infernal

Primordial Elementals Draconic

Saturday, June 13, 2026

Half orcs explained

 Gloomraider guy https://m.youtube.com/watch?v=yp_-gq4Ov3M&t=316s&pp=2AG8ApACAdIHCQk-CwGHKiGM7w%3D%3D&ra=m


Orcs and halforcs explained. 

Orcs 1e adnd says - brown or brownish-green with a bluish sheen… highlights their  Pinkish noses and ears. (We see the pink nose in the dnd cartoon, though they are super green there).  Bristly hair is dark brown or black sometimes with tan patches  

Orc-goblins, orc-hobgoblins, etc. 

Only 10% of halforcs favor the human side much  

The hakf human halforcs that r player characters are presumed to be the “superior 10%” type. 


Art - arty redesign of a Manticore is good

 Freaky Manticore yt guy

https://www.youtube.com/watch?v=z7Gcg1Lnu8s&t=196s

Wednesday, June 10, 2026

OSE night

 Made it through first big adv.  Secomd run of second adv. 

Magic lady, little ole lady, was a doppelganger.  Other fighter who never melees was near her and went to zero. Doppel stunned by true npc ole lady mage.  Eveybody tried stabilizing fighter2, bad rolls, so near dead.  Finally last npc saved him.  We killed freely doppel.  

Dragon (not dragon) near pool. Dangerous stuff. 

Felt more fun than this description sounds. 

Tuesday, June 9, 2026

Food order health

 Food order


Fiber first

Then protein

Then carbs


Supposed to help good gut bacteria. Might be true. But what’s up w Japan diet and low fiber. Then again, they have more stomach cancers (even if less all other cancer).

Sunday, June 7, 2026

Next time - G3 module D&D

 Drow. Drow. 

Eclavdra. 

And Eclavdra’s enemy?


Drow drow = ambush and run? Or a dozen sleeping arrows and capture? 

  • Drow tell fire giants “take the sword fools!” They know the sword hates giants  

If capture- Exlavdra might say “you are powerful but foolish for being captured. It seems you would risk all for treasure… perhaps you are not so alien to me. We can make a deal. Release you, but I keep this sword that hates giants… it may ne of use to me. This bow of light and sword of light are hateful and stupid things in our dark world. We drow would not use them, for the enemy would spot us easily (and hurt eyes). … …. …………… … but for me you must spy on my enemy. The Spider Queen lovers haunt my footsteps. Eliminate them and you have won your freedom. 


Useful music album site

 https://www.classic-rock-covers.com/2026/04/dead-can-dance-full-discography.html

Picts of albums. 

Has explanations on which album is what sound. For example, I can hone in on some "Dead can Dance" vibes quicker with their explanation (looks suspiciously super ai llm generated, but seems useful):

Early Era (1980s)

  • Albums:
    • Dead Can Dance (1984)
    • Spleen and Ideal (1985) ⭐

Style:

  • Gothic
  • Darkwave
  • Post-punk influences

👉 This era laid the foundation for their atmospheric sound


🌍 Experimental & World Music Era (Late 80s–90s)

📀 Within the Realm of a Dying Sun (1987)

  • Orchestral, grand, dramatic

📀 The Serpent’s Egg (1988)

  • Spiritual, minimal, haunting

📀 Aion (1990) ⭐

  • Medieval and Renaissance influences

📀 Into the Labyrinth (1993) ⭐

  • Their most successful album
  • Blends world music, ambient, and folk

👉 This period defined their signature sound:

  • Ancient + modern fusion
  • Ritualistic and cinematic atmosphere

🌌 Later Works & Return

  • Spiritchaser (1996)
    • Strong tribal/world music focus
  • Reunion albums:
    • Anastasis (2012)
    • Dionysus (2018)

👉 Their later work continues exploring:

  • Mythology
  • Ritual
  • Spiritual themes

D&D Artist Toren Atkinson reacts the dnd cartoon

 https://www.youtube.com/watch?v=VLm6QuC2xdA&t=1180s

So the purple worm, maybe a blood worm, phantom stalkers, and the incredible fight scene at 19:45. 

He has some more stuff on dnd cartoon here https://torenatkinson.com/


Buy Adapting this episode to a D&D adventure:

https://torenatkinson.com/2024/01/07/adapting-in-search-of-the-dungeon-master-dungeons-and-dragons-cartoon-episode-for-a-dd-campaign/

Saturday, June 6, 2026

Portraits and Monster SOUNDS from yt fiend folio ai

 Gibberimg Mouther sounds - https://m.youtube.com/watch?v=kzTr8COWIM8

https://m.youtube.com/watch?v=gcSnl-_7Sog&t=615s

Time 12:41, the wizard. 

Time 13:06, the knight. 

Time 5:27 wizard. 

Time 9:04 Kuotoa

10:11, Mezzodemon

Deathknoght arouund 3:05

Elf fighter time 11:41