Well I gotta say, the kid made a hell of a map, encounter, and boss.
Working in reverse, let's review:
Xavian was the leader, a really tough melee guy. Made all the more difficult with two mostly hidden snake-priests giving him protection from energy - cold & heat. But also he had magical armor (I think) that protected from Radiant. Also had a pounce (legendary) where he'd just move + single attack. He did massive dmg if you failed a poison save. And of course the kid rolled so many 20s it was insane... he rolled two back to back. Once he crit on a single hit for 35 damage on my Sorc (over 1/3 of his health, even with his 19 CON amulet).
Xavian stats were roughly: 246 HP, 22 STR, ... had 3 attacks, melee +12 or +14(?) to hit, probably did 15 avg per attack, but he might have done 30 dmg with poison save fail per attack maybe... I remember he could switch weapons freely (special ability). AC was sometimes like 23 - 24.
The Dwarf cleric was the hero... he held Bless the entire dern fight, the extra 1d4 for att roles AND saves against poison. Everything here did poison so we rolled saves constantly. And vs. boss had to roll 3 times for 3 attacks, often. The Dwarf also did a bunch of good mega heals, 3 in total (two were the non-spells for 60, and one was the level 5 cure wounds. He never got to do sunbeam.)
Before the leader showed his face, I was able to Otiluke's Freezing Sphere a billion guys... did so much dmg it was great. Did so much I was afraid the fight might be too easy. Oh no, not even close to easy - my Ranger took like 219 or so dmg (he only has 100 hp) through the final fight. Let's see, healed him for 50 once, 40 once, 20 once... and he ate at least 20 HP of goodberries (only had 40 HP of goodberries to share, used 'em all) between rooms.
At the end,
- Ranger was down -89 HP, Sorc was down like 40, and the cleric and Barb were still slightly hurt. At an earlier point, it was like Ranger -64 (out of 100HP), Barb -60 (out of ~126HP), Cleric -35 (~125HP max), Sorc -10 (100HP Max) or something.
- Spells -
- Sorc had 1 or 2 level-3 spells and one level 4 spell (only bcuz have two pearls of power, one for each of those spell slots) and a good few level 1 and 2 spells left.
- cast Otiluke's Freezing Sphere, Cone of Cold x 2, fireball upcast-to-lvl4 x 2, fireball x2, Melf's Minute Meteors, Shield.
- Cleric used up a decent bit, but still had his level 6 (the main badguy was resisting radiant so... yeah). First had spirtual weapson, but for main 2nd part just did bless on his 3 friends, and it was great.
So yeah, walking up the stairs to the main area (where the priestess and priest ran)... there was this magical dark veil. You have to step through it, and so wham, you are instantly within 30-60 feet of many bad guys. My guys got surrounded, was a worry. But then Otiluke's freezing sphere cast with safe spell completely stomped them. Good damn thing, too b/c it was a tough fight... everybody in the party fairly low on HP more often than not. Lotsa fun!
No comments:
Post a Comment