He has some interesting takes. Many of these written when 3.5e came out, and he didn't like the changes. But he loved 3.0e.
Anyway, interesting reads regardless... and it seems like a lot of the OD&D and OSR ppl thought the same sort of thing. Or read his blog and ... yeah.
These links about what made old AD&D so good, via Dan. He says things like "narrative of a good novel and a good dnd module is the opposite. He likes the players having choice (and thigns being very hidden) and maybe never getting from G1 to G2 to G3, etc. Not sure I agree there, but I do agree that older DnD was better when it was about the mythology and bringing stories to life. He got upset with 3.5e being more about power balance between players, when it was much less a worry before (he says).https://www.superdan.net/gaming/grtdnd/grtdnd1.html
His interesting mathematics analysis of D20 being auto hits: https://deltasdnd.blogspot.com/2025/02/why-did-natural-20s-become-automatic.html
He has many links to many of his sites here: https://www.blogger.com/profile/00705402326320853684
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