Instead of “save it forecer and never use it” resources…
how about, “gotta use it in 48 hour or maybe a WEEK! Expires....” -- as in, "when you pick up this magical item, you read Draconic/magic text on it... this magic will cease to work in X number of days when you leave the Amber Temple.
This will be more fun and get the kid to use stuff while it is still useful before end game.
Examples
. Potion of gaseous form.
. Powder of sneaking silently
. Potion of haste
. Oil of… etherealness.
. Oil of Sharpness (1 hour, +3 weapon)
. Powder of Str / Dex / Con / Etc.
AMBER TEMPLE custom Loot:
- Melee amulet of Hacking… u get once a day, an Advantage attack, plus add half your level to dmg.
- Blast Scepter... the one that gives Fire and Lightning Resist/cast thunderwave (I'm saying cast just once a day). He gave it to the Elf Wizard NPC.
- Ring of +2 Concentration on spell checks (Ring of Careful Casting)
- DRUID learn the
- the earth move-through spell, that also heals. My old custom spell.
- the EarthMaw... 1e or 2e spell that bites and might swallow you
- Dragonborn breath 0
- Consider: https://www.d20pfsrd.com/magic-items/Wondrous-items/#table-belt-slot-lesser-minor
- https://www.realmshelps.net/magic/items/rods.shtml
- https://www.d20pfsrd.com/magic-items/wondrous-items/r-z/robe-of-bones
- https://www.d20pfsrd.com/magic-items/wondrous-items/r-z/robe-xorn
- https://www.d20pfsrd.com/magic-items/wondrous-items/r-z/robe-blazing
- https://www.d20pfsrd.com/magic-items/wondrous-items/r-z/vest-of-the-cockroach
- https://www.d20pfsrd.com/magic-items/wondrous-items/r-z/tunic-snakeskin but ... probably better if it replaces actual armor so that the AC lines up for 5e reasons.
- Consider - a super heal item (since no Cleric, give to Druid)... that heals the party once a day for 60HP in any combination for 30 ft range. Similar to the twice a day Cleric power I have on my hi level cleric.
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