Party have see future? How about anti-lightning?
***elf will cast see inviz level 2. He knows so many inviz things around here … he will cast on one friend and self. Bat also can see inviz.
Enter roomSCENE- you see dozens of skeletons moving amber and all have a sword on waist scabbard. A few look tougher (more weapons, armor, move more smoothly. Guards/ warrior. )
- *** skel mage pathfinder … commands undead… scorching ray (ignore armor armor) and MM seem best… https://www.d20pfsrd.com/bestiary/monster-listings/undead/skeletal-mage/
- *** skel warrior also pathfinder
- Other skellies are like 8-10 hp instead of 13?
- Dont forget, theyll be entering ONE at a time r!?! Dangerous!!!
- Skellies? Like 30? On init, they rise out of ground and walls from green glowing areas.
- ***use flanking? Maybe requires 3 to surround u??
ROOM FEATURES
- Room feature- infinite skellies. Or one Oni w wand of raise skeleton. Cast at level 5, it raises 5 skellies at once (10 charges?)
- Rm feature- blowtorch wall. But party can push skellies in. Flips on and off?
- Rm features - amber sheets leaning wall. Knock over 1d4 dmg and diff terrain
ONI STUFF
Oni / Ogre-mage / oni-mage - some versions have lightning bolt, some cone of cold. 3.5e had quickened (one cantrip + one real spell) and twinned spells and sorc points.
https://www.d20srd.org/srd/monsters/ogreMage.htm has: cone cold/fly/gaseous.
https://www.5esrd.com/database/creature/ogre-mage/ has: fb/lightning/burn hands/scorch ray/etc.
https://www.dandwiki.com/wiki/Ogre_Mage_(5e_Creature) has lightning/wall fire
https://www.dndbeyond.com/monsters/16971-oni OFFICIAL 5e 2014, CR7, cone cold, etc.
I WILL DO:
- Oni can fly at will. Darkness at will. INVIZ spell on sometimes.
- Regen 10.
- 1 x Oni w cone cold. 1/day remember,
skellies immune cold - 2 x Oni w lightning bolt 1/day
- ***one of 3 Oni will be finishing repair on Amber Golem(s)!!!! Finish in 2 rounds?!?
- I think no Amber golems will be active down there, till the end of the 2+ rounds rushing to finish them. Rem, Barb going to be solo for a while.
- It'd have to be a pretty minor thing to finish it... maybe more like, it's done, but he has to run over and activate it before it goes UP to the normal floor area?
LOOT to communicate? The spell for the Elf Wizard?
***Sending Stones obviously best option. Maybe they find in major treasure area.
Note about major treasure area, there will be 2 golems there, firewall behind them due to arcanaloth. So 2 more golems downstairs being finished up, eh?
Light spell vs. darkness info nice - https://www.dndlounge.com/light-5e/
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