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Thursday, December 4, 2025

can’tRIP’s how 10-minute turns make your dungeons fun

 Great ideas here, never saw these guys before.  From Spain?

https://www.youtube.com/watch?v=Mt96-EqkY8I

It explains how old dnd worked for dungeon maps… very nice stuff.  Definitely a mini game in the game if done rifht.

  • The more time spent, the more dangerous the dungeon becomes 
  • Failed str check on door? Ok, take ten minutes, but 1ouutta 6 chance wandering monster
  • Move 120 ft quietly qnd checking for hidden doors… or fast and noisuer but 600 ft move.

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