Great ideas here, never saw these guys before. From Spain?
https://www.youtube.com/watch?v=Mt96-EqkY8I
It explains how old dnd worked for dungeon maps… very nice stuff. Definitely a mini game in the game if done rifht.
- The more time spent, the more dangerous the dungeon becomes
- Failed str check on door? Ok, take ten minutes, but 1ouutta 6 chance wandering monster
- Move 120 ft quietly qnd checking for hidden doors… or fast and noisuer but 600 ft move.
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