UPDATE, read this (referencing 3e HP increase) and this, by Superdan.
Well I knew giants had crazy high HP in 5e, but I just got around to comparing damage... and well, giants hit like 3 or 4 times as hard (including frequency) in 5e, while characters may or may not have 3 or 4times the HP. Damn the changes through versions.
Conclusion, yeah, I probably need to sometimes tone down the number of giants from 1e and get closer to how many they suggest in 5e I guess. Even though the party is over-leveled a bit, still, gotta watch out.
https://adnd2e.fandom.com/wiki/Hill_Giant
also comparing to a green dragon, and the dragon does WAY more melee damage than a hill giant in 2e. Which I tend to agree with, so what the heck is going on in 5e? I swear, they just buffed everything that looked like a human regardless of size:
https://adnd2e.fandom.com/wiki/Green_Dragon_(Creature)
SO the 2e hill giant is doing
- 1-6 or by weapon (2-12+7), I think that means 2-12+7 with a typical weapon. ~13 dmg avg maybe, But only one attack.
- Hurling rocks for 2-16 (2d8) for ranged. ~avg 9 dmg i think.
- 3d8+5 times 2 ~~~18 dmg on avg times TWO though. And you hit WAY more frequently in 5e.
- 3d10+5 for one ranged attack, avg 21 dmg.
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