QUESTION: How do I get to change the energy type consistently?
Step by Step build your guy on roll20, convenient links: https://roll20.net/compendium/pathfinder/Generating%20a%20Character#content
BLOODLINE
Arcane Bloodline again, this time RPGbot.
- https://rpgbot.net/pathfinder/characters/classes/sorcerer/bloodlines/
- People say, it's closer to a wizard cuz you get more spells.
- Spells that the PARTY NEEDS. Oh. I'm not planning to cast Enlarge or buffs at the start of each battle really. ~_~
- https://rpg.stackexchange.com/questions/157562/magical-lineage-bloodline-arcana-interaction
- [[[normally metamagic makes the spell 1 dc lower or something but]]] And, finally, if Ekaj the sorcerer takes a full-round action to cast web bolt modified by the feat Extend Spell, and he possesses both the trait Magical Lineage and the arcane bloodline bloodline arcana, he'd expend a 1st-level spell slot and the saving throw DC against that web bolt spell would be increased by +1.
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Magical Lineage says:
Benefit: Pick one spell when you choose this trait. When you apply metamagic feats to this spell that add at least 1 level to the spell, treat its actual level as 1 lower for determining the spell’s final adjusted level.
Arcane Bloodline's Bloodline Arcana says:
Whenever you apply a metamagic feat to a spell that increases the slot used by at least one level, increase the spell’s DC by +1. This bonus does not stack with itself and does not apply to spells modified by the Heighten Spell feat.
Draconic Bloodline seems to be 2nd best after Arcane.
- More dmg for like type energy (fire spells if you are red, etc.). +1 per die.
Shadow Bloodline is pretty cool, esp at lvl 15. Also synergy with party .
- Lvl15 get - Enveloping Darkness (Sp): No save, no Spell Resistance, No darkvision, and they’re entangled. This essentially means you can walk through the area with impunity murdering people for 10 minutes per caster level. You may only get to use it once per day, but this is basically a guranteed win unless your enemies brought Freedom of Movement.
- Think about it. 150 minutes of auto-win. Sounds too fun. Walking through, mobs are stuck, cant see, I just start casting spells in their face.
RACE
This one sounds good so far. Half-elf blaster:
- https://www.reddit.com/r/Pathfinder_RPG/comments/yu70lt/sorcerer_build/
- Half-Elf, b/c gets "most overpowered half-elf only spell in the game, Paragon Surge".
- https://www.d20pfsrd.com/magic/all-spells/p/paragon-surge/
- That allows you to pick a new Feat each day. Can recast change feat if need.
- which feats? Since seems like feats are stuck to race and bloodline stuff mostly?
- Also gives a stat bump +2 dex +2 int
- For Race, Rakshasa-Spawn Teiflings, and Azata Aasimar are awesome pure castors.
- this says it is 2e for those https://paizo.com/threads/rzs43hw9
- Fey Bloodline is fun, especially with Azata Aasimar. Arcane bloodline is great for those who are getting into sorcery after playing wizards.
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