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Wednesday, April 29, 2026

More Blaster Research, let's see

https://www.reddit.com/r/Pathfinder_RPG/comments/pwhxrw/unlimited_mageworks_iluzrys_guide_to_the_pf1e/

 Astral bloodline arcana is a little better than you think, it applies to spells cast later the same turn, so it'll basically always apply to that free quickened spell and is generally useful with normal quickened spells.

I think you might overrate the constant fly speed bloodline powers, they're nice but sorcerer is a class that can just cast overland flight, particularly when djinni gets overland flight as a bloodline spell.

Fey bloodline is even better than you think because woodland stride is actually pretty useful, with a ring of sacred mistletoe you get to be unhindered by magically created or manipulated plants, like that entangle spell you get.

Crossblooded is powerful used right, a crossblooded fey+impossible/undead/verdant combo can be a nigh unstoppable save or lose machine. Since Threnodic spell exists I'd grab impossible.
The classic orc+solar+bloodline feat for blood intensity combo can one shot basically anything and is arguably one of the strongest combat characters in the game once you get choral support online.     

  • My comment: Good Lord, Choral Support is goofy af, and requires another player to take it. https://www.d20pfsrd.com/feats/teamwork-feats/choral-support-teamwork/  -- but it is super good. I HATE when they do this... they make the good options goofy or unflavorful. Sick of buggin the DM to reflavor everything... where is Bilbroms when you need him. 
  • This orc+solar+bloodline feat for blood intensity combo seems the same as the Orc + dragon bloodline.  Solar is just a healer, while dragon lets you turn into dragons. Hmmm. 


 BROKEN RACES app;arently:

I have to ask, why did you include races like drow noble, or Deep-One Hybrid, that GM's never allow 90% of the time in your guide? It feels like making a guide about Barbarian and then including Trox as the best race because they're large size and get +6 str. It's true that they're good, but you'll almost never see one in play.     

  • DeepONe Hybrid
    • +1 AC, ... +6 STR, +6CON ... oh my. 
  • Drow noble is silly. +4 dex, +2 int, wis, cha, -2 CON. 
    • Spell resist, jeez.
    • ~6 free spells. 
  • Is Svifneblin broken, cuz our guy is using that race. O_o
    •  +1 AC, +1 att, -1 to hit (CMB, CMD), +4 on stealth. SPeed 20. 

 

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