Energy Bow, we have it, love it, so versatile: https://www.wargamer.com/dnd/magic-items#Energy-Bow
- Can restrain
- Can save your friends from a distance (treats like a teleport back to you, but we reskin to be it grabs you and brings you back quickly)
Hat of Many Spells, might be good: https://www.wargamer.com/dnd/magic-items#Hat-of-Many-Spells
Shield of the Cavalier, nice: https://www.wargamer.com/dnd/magic-items#Shield-of-the-Cavalier
- Has a super invul type sphere thing like in the cartoon
- Powerful bash attack
Quarterstaff of the Acrobat, quite nice: https://www.wargamer.com/dnd/magic-items#Quarterstaff-of-the-Acrobat
- once per rest when you're hit with an attack while holding the quarterstaff, you can spend a reaction to gain a +5 armor class bonus against that attack.
- Adv on acrobats checks when 10 foot pole form, but can't use it to deflect or throw this way.
Thunderous Greatclub - I love in the cartoon how he has to knock it on something, gently or hard, to activate, very cool: https://www.wargamer.com/dnd/magic-items#Thunderous-Greatclub
- Can knock people down
- Destroys objects well (just like cartoon)
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