This MSOLO1 module has you as a thief, running from the law, hiding, sneaking, and fighting. Lots and lots of dangerous fighting can be had on multiple playthroughs.
My first play through (not including the 50/50 death at your very first choice that killed me), picking the more obvious safe choices, got me to the end rather quickly. Cool, but unsatisfying being so short, so I replayed it a few times to see what else it had. Was worth it.
The most interesting parts (monsters, but super deadly) for me were like impossible to get to via normal playthrough. So I randomly found them and backtracked to figure out where to do it. If you do it yourself, look at the 130-140 stuff. You might have to assume some unlikely hitting 10% odds type near perfect rolls to get the options you need... I can't completely recall, but backtracking will make it clear.
BTW, check the maps with the hatching lines. Sometimes they fade out to 2 lines further from the 3 (or even straight from 4) lines. See here:
SPOILER:
No comments:
Post a Comment