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Wednesday, July 23, 2025

Knave 2 has great random tables (it hates powerful magic tho). AD&D 2e monsters

Knave 2, it really is great, and I need to buy it... oh and the pdf is onsale on drivethru, gah, can I resist: https://www.drivethrurpg.com/en/product/484910/knave-second-edition Might be buying it today... wish I had another bookshelf NOW. Maybe just the PDF. Looking at pictures/vids, the book is small and I'm afraid it'll be eyestrain territory (nay, I shall not buy glasses). Yeah, better stick to PDFs to be sure. Altho guy here talks about the fonts https://dmtales.com/2024/07/03/going-classless-with-knave-2e/    but just look online and zoom/in out for the actual size, which I estimate to be like 9 inches (confirmed it is 8.5 inches tall... it'll be too small in physical form). OK done, bought the PDF. I'm such a tightwad, haha... it was for my bday right? 


I kinda love this mouth-beholder thing. Their art in the book is fun. 


BTW, https://lowfantasygaming.com/freepdf/ and their free pdf. And Tales of Argosa is on sale on drive thru, might need it too. Hah! Read on Tales of Argosa before I buy... would i really play solo, this dude's summary is THE BEST SUMMARY: https://sablemage.blogspot.com/2025/05/review-tales-of-argosa.html. ((Maybe check this for actual solo play https://sandboxshaker.blogspot.com/2025/06/solo-tales-of-argosa-episode-6-dances.html))

His Pros: Many many, if you want low fantasy Swrd&Sorc. But he likes the dangerous magic (aka less magic) while I don't like it as much (DCC using that works OK and is fun tho).  PCs start with about 10 hit points and will struggle to get over 40 even at 9th level (the max level is 9). 

His Cons: "One thing I don't like is the need to buy separate custom dice and a custom card deck to use the group or solo oracles"

My questionables: Luck mechanic... makes you avoid resting. Starting to sound more and more like "closer to realism, almost no magic, humans only practically, everything is super deadly. You are either Conan or his sidekick non-magic guy." Eight (arguably nine) stats rather than six.


BTW, AD&D 2e creatures, huge list, including: https://www.completecompendium.com/appendix/haundar/


Anyway, here are a couple of random highlights I see online:

SIGNS ( via Knave, as in signs of an encounter or something special or a trail... think Ranger/Druid spotting:)

  • Scorch marks
  • Shed skin
  • Eggs
  • Eggshells
  • Element Trail -> i guess like a fiery trail or ... something from an elemental? 
  • Fallen trees
  • Crushed grass
  • (My own fav that I made up back in the 90s, don't see it here yet) spiderwebs in the grass/between trees with missing dew (in the morning) or apparently stepped on/knocked out of the way 
  • Saliva
  • Mucus/slime - think gibbering mouther or giant snail / slug. BTW, that list of AD&D 2e creatures had the ice slug, 30 ft. long and can bite or do acid. 
  • Middens - what is that? Oh, a dung heap. Maybe for farmers, eh? I saw some in Jp. Oh wait, the definition seems to mean an old abandoned garbage pile, not manure for farmers. Archaeologists like 'em. 
  • Ritual Remains - sounds like the ole gnolls are up to no good. 

WORDSTUFF again:
  1. Fire vs. Fiery = is spelled funny. 

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