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Sunday, June 14, 2026

Gloomraider - I got more of the PDFs

 https://www.drivethrurpg.com/en/product/513378/gloomraider-osr-rpg-quick-start-basic-rules

Gloomraider - this indie game by  Daedalus Game Foundry, what looks like a one man army, that is based sort of on Shadowdark but also focuses on AD&D/D&D from the1970s and 1980s, but with modern (easier) mechanics like ascending AC, called DS. See below .

I even paid money for some PDFs... I think the designer and the artist deserve a couple of bucks for sure. I need to leave a review before too long on drivethrurpg. I'll put one here for now, which might be just random points:

  • The vibe is very OSR. It's about dungeoncrawls and dangerous monsters and cool art. 
  • Read his reply from drivethru, tells a lot of how it is made, red is my emphasis:
    • "Thanks! In short I'd say GloomRaider is like Shadowdark for AD&D instead of 5e. The primary difference is the way various mechanics are handled. I go more with old school D&D mechanics as opposed to 5e mechanics. If you are familiar with all the editions of D&D, you'll see bits and pieces of many of them in GloomRaider, like: - Ability score modifiers are the traditional bell curve -3/+3 (Basic D&D editions) - Modifier improvements are more tied to leveling than increasing ability scores (Pre-WotC D&D) - Racial ability score adjustments (AD&D) - Racial traits (AD&D) - Spells (AD&D & Basic D&D) - Casting spells includes "Vancian" style - Monsters (AD&D) - Class traits more in-line with AD&D Things from Shadowdark that I handle differently: - Advantage/Disadvantage is adding or subtracting 1d4 - Class traits are a bit different, but generated similarly to Shadowdark - Incorporates "roll-to-cast" spells differently - Gear slots is very similar but has slight differences The one-hour real time light is unchanged from Shadowdark. In general GloomRaider is more like AD&D and Basic D&D than 5e and Shadowdark, but is easily adapted into Shadowdark as houserules."

  • Page 8 of the basic rules lets you know all the abbreviations and anything non-standard from old D&D
  • AC = DS (defense score). Pretty smart to call it something other than AC to signify ascending AC. Most new game designers would be tempted to just go with what the public would know... so once again I get the impression that the designer is about quality over mass appeal. Good. 
  • Orcs in this game are called Orocs
    • This is to distinguish them as the pig faced monsters of 1e and maybe 2e AD&D. He mentions that he did this to help out modern players or folks who just know 10 versions of orcs. I 100% like the monstrous version before they turned into whatever later. 
    • Boarocs. Harder orcs are called Boarocs, Think wild boar. Way more hair, almost like a werewolf. 
  • Templars = paladins basically. 
  • Sorcerers = old school Magic-Users, but more flexible casting. Reading straight under that section of the basic rules, you start with 3 spells in your spellbook (but you get stuff like detect magic, read magic, and sort of identify item for free at will casts). You only can cast 1 spell at level 1 via the memorization/Vancian style... but then you can Wildcast. OK here it is, Wildcasting is roll to cast. 
    • So yeah, way more fun than a 1980 Magic-User at level 1 who couldn't do much. 
  • Magic - I need to reread, but I think there are options for Shadowdark/DCC roll to cast. And definitely Vancian options. 

Example of Sorcerer level up coolness options (feels like Shadowdark):





I'm going to paste in the languages, because this shows what sorts of monsters are around:

COMMON LANGUAGES

Language Who Speaks It Alphabet

Aquan Mermaids, sahuagin, sirens Elven

Common Humans, halflings Common

Dwarvish Dwarves, gnomes, kobolds Dwarven

Elvish Elves Elven

Giant Giants, ogres, trolls Dwarven

Gnoll Gnolls None

Goblin Bugbears, goblins, hobgoblins Elven

Reptilian Lizardmen, troglodytes None

Sylvan Centaurs, dryads, faeries Elven

RARE LANGUAGES

Language Who Speaks It Alphabet

Abyssal Demons, orocs Infernal

Celestial Angels Celestial

Draconic Dragons Draconic

Druidic Druids Druidic

Infernal Devils Infernal

Primordial Elementals Draconic

Saturday, June 13, 2026

Half orcs explained

 Gloomraider guy https://m.youtube.com/watch?v=yp_-gq4Ov3M&t=316s&pp=2AG8ApACAdIHCQk-CwGHKiGM7w%3D%3D&ra=m


Orcs and halforcs explained. 

Orcs 1e adnd says - brown or brownish-green with a bluish sheen… highlights their  Pinkish noses and ears. (We see the pink nose in the dnd cartoon, though they are super green there).  Bristly hair is dark brown or black sometimes with tan patches  

Orc-goblins, orc-hobgoblins, etc. 

Only 10% of halforcs favor the human side much  

The hakf human halforcs that r player characters are presumed to be the “superior 10%” type. 


Art - arty redesign of a Manticore is good

 Freaky Manticore yt guy

https://www.youtube.com/watch?v=z7Gcg1Lnu8s&t=196s

Wednesday, June 10, 2026

OSE night

 Made it through first big adv.  Secomd run of second adv. 

Magic lady, little ole lady, was a doppelganger.  Other fighter who never melees was near her and went to zero. Doppel stunned by true npc ole lady mage.  Eveybody tried stabilizing fighter2, bad rolls, so near dead.  Finally last npc saved him.  We killed freely doppel.  

Dragon (not dragon) near pool. Dangerous stuff. 

Felt more fun than this description sounds. 

Tuesday, June 9, 2026

Food order health

 Food order


Fiber first

Then protein

Then carbs


Supposed to help good gut bacteria. Might be true. But what’s up w Japan diet and low fiber. Then again, they have more stomach cancers (even if less all other cancer).

Sunday, June 7, 2026

Next time - G3 module D&D

 Drow. Drow. 

Eclavdra. 

And Eclavdra’s enemy?


Drow drow = ambush and run? Or a dozen sleeping arrows and capture? 

  • Drow tell fire giants “take the sword fools!” They know the sword hates giants  

If capture- Exlavdra might say “you are powerful but foolish for being captured. It seems you would risk all for treasure… perhaps you are not so alien to me. We can make a deal. Release you, but I keep this sword that hates giants… it may ne of use to me. This bow of light and sword of light are hateful and stupid things in our dark world. We drow would not use them, for the enemy would spot us easily (and hurt eyes). … …. …………… … but for me you must spy on my enemy. The Spider Queen lovers haunt my footsteps. Eliminate them and you have won your freedom. 


Useful music album site

 https://www.classic-rock-covers.com/2026/04/dead-can-dance-full-discography.html

Picts of albums. 

Has explanations on which album is what sound. For example, I can hone in on some "Dead can Dance" vibes quicker with their explanation (looks suspiciously super ai llm generated, but seems useful):

Early Era (1980s)

  • Albums:
    • Dead Can Dance (1984)
    • Spleen and Ideal (1985) ⭐

Style:

  • Gothic
  • Darkwave
  • Post-punk influences

👉 This era laid the foundation for their atmospheric sound


🌍 Experimental & World Music Era (Late 80s–90s)

📀 Within the Realm of a Dying Sun (1987)

  • Orchestral, grand, dramatic

📀 The Serpent’s Egg (1988)

  • Spiritual, minimal, haunting

📀 Aion (1990) ⭐

  • Medieval and Renaissance influences

📀 Into the Labyrinth (1993) ⭐

  • Their most successful album
  • Blends world music, ambient, and folk

👉 This period defined their signature sound:

  • Ancient + modern fusion
  • Ritualistic and cinematic atmosphere

🌌 Later Works & Return

  • Spiritchaser (1996)
    • Strong tribal/world music focus
  • Reunion albums:
    • Anastasis (2012)
    • Dionysus (2018)

👉 Their later work continues exploring:

  • Mythology
  • Ritual
  • Spiritual themes

D&D Artist Toren Atkinson reacts the dnd cartoon

 https://www.youtube.com/watch?v=VLm6QuC2xdA&t=1180s

So the purple worm, maybe a blood worm, phantom stalkers, and the incredible fight scene at 19:45. 

He has some more stuff on dnd cartoon here https://torenatkinson.com/


Buy Adapting this episode to a D&D adventure:

https://torenatkinson.com/2024/01/07/adapting-in-search-of-the-dungeon-master-dungeons-and-dragons-cartoon-episode-for-a-dd-campaign/

Saturday, June 6, 2026

Portraits and Monster SOUNDS from yt fiend folio ai

 Gibberimg Mouther sounds - https://m.youtube.com/watch?v=kzTr8COWIM8

https://m.youtube.com/watch?v=gcSnl-_7Sog&t=615s

Time 12:41, the wizard. 

Time 13:06, the knight. 

Time 5:27 wizard. 

Time 9:04 Kuotoa

10:11, Mezzodemon

Deathknoght arouund 3:05

Elf fighter time 11:41

Fun Spells in AD&D1e

 https://1eonline.info/2ph/vanish.htm


Got there from Wand of Wonder: https://1eonline.info/3dmg/wandofwonder.htm



G3 Results So Far (Nearing End) - troll rooms, Tsunami spell, Green Slimes

 So the kid uncovered much of the lowest level in G3, Hall of the Firegiant King. The latest things include:

  • Avoiding red dragon lair till last (he figured out there was a real dragon in there sleeping). 
  • Fought 30+ trolls, maybe 40 trolls so far. There were 2 drow hiding amongst them in the ceiling on lizards, but the crazy high level Tsunami spell from the Druid took one of them out along with a lot of trolls. 
  • Fought 4 more drow hiding in another room. One was a fighter-mage who cast some problematic spells. Another used darkness to cause trouble. A few trolls were there too and surrounded the party, but then tey were all in darkness when that happened. A Party spell to the right of the darkness (Hunger of Hadar?) fizzled. Warlock got put to sleep from sleep bolt from drow. Lightning bolt hit 3 of the party, and a troll lol. That woke up the Warlock b/c couldnt have avoided the lightning bolt. 
    • He started taking out the trolls and then the drow... one drow fell from the ceiling vs. the air elemental I think, but used levitate to survive the fall.
    • The air elemental wildshaped druid chased the drow on thelizards and easily caught up after a couple of rounds. 
    • The wizard drow used inviz to get away. 
  • Super ultra deadly green slimes attacked him after a drow tried to trick them into going into that bottom right narrow hallway with a pool at the end. The green-blue things worded to seem as if they were minerals in the walls and ceiling. I was worried he might lose a character and need to use a wish spell but here is what happened:
    • Sent the druid wildshaped into an air elemental down the hall super duper fast... the green slimes couldn't fall on him, as the elemental was so fast and more like wind than a creature. BUT when he stuck his arm in the pool to get the gems, that green slime attacked his arm. It was "burning like crazy, despite the air elemental form usually not feeling much pain"... I rolled a secret roll on a d6 to see how many rounds before he'd be destroyed/turned into a green slime... then he thought to try turning into a fire elemental and burning it off. PERFECT! That worked great, now to get outta there. Unfortunately the rest of the party had run into try to help, and on the way out they had an unlucky roll and a green slime fell on the fighter's arm. Luckily he burned it off with the fire elemental, and they got out with no more issues. Left the treasure in the pool, it wasn't that great anyhow. Realized the drow was trying to lure him here.
  • Piercers- on Sunday we played for 20 minutes. Piercers. They are weird… what do they do once they hit you. Are they stuck on you and a mouth tries to eat you? Probably. The kid was still a fire elemental so they hot him then fell off… can’t eat fire! So then they super slowly crawl back up the cave wall over hours(?). 

Friday, June 5, 2026

Deathstalker 2025 looks fun

 Good practical effects.  And Slash was the exec producer. And director drew from Heretic and Diablo games.  

https://www.youtube.com/watch?v=nVgP1MIbtfw&t=194s