Fighting Fantasy books. #2 is the Citadel of Chaos. Playing now.
You apparently need some items to get past certain parts. I am low on time, so after a few misfires, I'm going to get a walkthrough to get past the stuck parts.
More info/art: https://officialfightingfantasy.blogspot.com/2021/03/blast-from-past-citadel-of-chaos.html
Using a medium bit of: https://spikesnlead.co.uk/2024/03/26/citadel-of-chaos-walkthrough/
Interesting analysis (jp): https://note.com/snichnd/n/n94cb09832d87?hl=en
Probably shoulda just used "long but fun path guy" again: http://www.arek.bdmonkeys.net/FF/sols/sol1.html
So during my unhelped run(s)... it is amazing how they try to use common sense or logic to make the choices matter. But also keep you on your toes and not be too obvious ever. Sometimes it is just luck. Examples of logic:
- Abruptly sit down with monsters and more or less demand info. If you are polite, they don't trust you. Yep, I thought like an orc and so made it past that part.
- Later there are shapeshifter monsters... you have a semi-broken magical gadget that sort of shapeshifts, so they like it.
- ...
OK I finished it, had some help with several parts. Pretty cool. I'll say I enjoyed the beginning the most, maybe because I chose so well at the start and figured things out. Midway and to the end I was getting my butt stomped.
Near Final thoughts:
- The magic was cool, but very much had its own rules. Was as unreliable as any hard choose your own adventure type option, sadly. Sadly? I think that's how these games work, I was just going in thinking it was D&D spells that ... well what was I thinking, saving throws and save or suck [why isn't this called "save AND suck", because if they made their save it's going to suck for you the caster... anyway] is a thing. Then again that is why I always pick magic missile (always hits) and fireball/lightning bolt (does half even on a save... in most games).
- When I fought him the first time, I somehow got into a sword fight, and it was kind of boring. Sooooo... even beating him, not satisfying. Watched Spellsinger, read comments... everybody said this fight was so cool. What'd I miss? Well let's see....
FINAL BATTLE REDO:
- OK, now this is much cooler. So many scenarios, even dying is fun. A couple of standouts in no particular order:
- Gorgon (medusa)
- Claw beast
- The boss, Dire, uses a spell to turn his pupils white, leans back his head and moans, then his eyes are all silvery. It's a hypnotic gaze spell.
- He copies you to fight you.
- You throw a fire spell at his feet, he jumps back. Then he mutters a spell, his pupils become fire, he steps into your fire, grabs burning things, hurls it at you as a small fireball type spell.