BTW, path2e rules for spell saves vs, a DC, a 10 below the dc is critical fail take dbl dmg, a 10 above is critical success zero dmg. (A nat 20 or a nat 1 increases or descreases one step further) Think about it both ways tho. Vs baddies, or them vs party. Exciting for sure
AND, COVER… only +1 AC for creature in way. +2 for standard cover, and object in the environment. Come to think about it, is +2 AC for ranged into melee way too muchin 5e? Since AC is so low?
UPDATE: Just bought the Pathfinder 2e beginner Box. Is really is that good. And I like the fact that the little handout cards are mostly just the differences between Pathfinder 2e and DnD5e.
- Heard that they have the BEST modules to play
- I already have a million of their flip maps, super good.
- Those new minis were pathfinder
So I was just thinking about how in dnd 5e, you cant get but +2 AC total from stacking a ring of protec and cloak of protect.
The answer, is that in Pathfinder-
- You cannot stack Deflection bonuses
- Deflection bonuses are from magic
- But there is no Cloak of Protection anyway, it would seem. Only cloaks of Resistance.
Quote on a few interesting ones from Pathfinder (thinking back to 3.5e dnd days):
So, Pathfinder 1e vs. 2e
I agree with wingnut. There is less you can do in combat in 2E. Most fights are going to be apply simple debuff, make attacks until enemy dies. If an enemy has high AC you, can't do much about it. You can't try to attack from different angles by targeting touch AC or CMD. Even if you use combat maneuvers most of their debuffs don't stack, so you can't overcome the situation without damage.
Example from a recent 2E game. We had a tough enemy prone, flanked, and feinted, but all this amounted to was they were flatfooted. If this was 1E they would have lost their DEX mod to AC/CMD, taken a -4 penalty vs melee, and you would have gained a +2 bonus to hit them.
REBUKE:
Most fights are going to be apply simple debuff, make attacks until enemy dies.
I'm glad you haven't played at any of my tables, I never advice new players to do simple tactics because I will kill them if they do stuff like this.
You can't try to attack from different angles by targeting touch AC or CMD.
This actually isn't accurate. You can attack Fort DC or Reflex DC or Will DC with combat maneuvers, so you get much more angles to attack than simply CMD.
Even if you use combat maneuvers most of their debuffs don't stack
Yes and no. Flat Footed doesn't stack, but being flat footed and frightened does. So you have to be diverse in your debuffs to get them to stack and not simple.
We had a tough enemy prone, flanked, and feinted, but all this amounted to was they were flatfooted.
prone and flanked do amazing things that you don't seem to realize. A prone enemy has to spend an action to get up to not suffer a penalty to attack. 2e focuses more on efficiency of actions and an action not spent trying to kill the PC is good for the PC. The Feint probably should have been a disarm attempt or demoralize.
NOTE:
Combat Maneuver Defense (CMD) in Pathfinder is a measure of a character's ability to resist combat maneuvers like grappling or tripping. It is calculated using the formula: CMD = 10 + Base Attack Bonus + Strength modifier + Dexterity modifier + special size modifier + any applicable bonuses or penalties.http://www.tenebraemush.net/index.php/Understanding_CMB_and_CMDYour CMB
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- CMB = BAB + STR + Size Mod + Other
Your CMD
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- CMD = 10 + BAB + STR + DEX + Size Mod + Other