https://www.youtube.com/watch?v=28NiCeNXH8s&t=457s At time 7:35, a monster, sort of dinolike but way meaner and scarier.
Time 21:21, monster samurai sort of. Chinese armor i guess.
My Notes. And art 'n origins from D&D, books, comics, movies, video games, etc.
https://www.youtube.com/watch?v=28NiCeNXH8s&t=457s At time 7:35, a monster, sort of dinolike but way meaner and scarier.
Time 21:21, monster samurai sort of. Chinese armor i guess.
NEXT TIME MAYBE
The Elghoon , deadliest humanoid in underdark
https://www.completecompendium.com/catalog/dr/DragonMagazineAnnual1996/elghonn/
FUTURE WOODS OR SWAMP
Mold man https://adnd2e.fandom.com/wiki/Mold_Man_(Creature)
Wood man https://forgottenrealms.fandom.com/wiki/Wood_man
Mold man other https://adnd2e.fandom.com/wiki/Mold_Man,_Malatran
Ideas to use from pathfinder km game.
I just like the description. Reminds me of that confluence of the 2 color rivers around Glacier or Yoho ntl park.
Shrieker mushrooms to attract things (dragon?).
Mushrooms with tentacles… dnd cartoon style
Other mushrooms?
That napalm gelat cube? .
New album 2026 https://m.youtube.com/watch?v=OUrADhEPIXc
The Charmer. Very good song. Lots good.
And some fans say best album is Hell Below Stars Above.
Great live version “i burn” maybe my fav somg od theirs https://m.youtube.com/watch?v=hNtNQQt4WDw&t=1232s
First the tank got clobbered by yhe giant with chains on two orcs, swung around, smash!
Then the dern crawling hands that crit for 19 dmg, owwww! And srrangle, no castinf verbal!
UODATE- it gets better. The battles r getting interesting. Forgot swarms are completely immune to all regular attacks, only aoe spells hurt.
I lije this bog swamp story area. Good descriptions. Has choices. Even has some choices requiring dice rolls.
IDEAS
The insatiable bog gurgled hungrily after us, but we didn't look back.
Sodden and weary, we finally made it back to solid ground. And a palace of sorts rose before our eyes! — A spacious hut made of mud like the rest, but decorated with pebbles, bones, cattail spikes and snail shells.
In front of the "palace" was a wide and shallow reservoir. Its green water reflected the leaves of huge ferns and primitive clay figurines.
The buzzing of gnats was nearly deafening. We were not far to the center of the swamp — and a firm and steady path led there through the thick bushes. At its end, that tall dry tree stretched mightily upwards, clawing at the firmament.
[Succeeded at a Lore (Religion) check]
There could be no doubt — this was Gogunta, master of the great swamp in the demon Abyss.
But what is this? While we were examining the idol, a large bright-blue dragonfly came out of a hollow in the tree and sat invitingly on the very tip of one of our noses. It was so remarkably strange — it didn't react to our movements, and seemed quite content to remain where it sat.
Grarrukh: The beast before you is unusually large, and its eyes, especially menacing grin might almost be taken for a smirk.
Grarrukh: "Greetings, traveler. Before you draw your weapon, I wi[sh to know the] reason for feuding between us. We might even be of some use to ea[ch other.]"
Amiri: "Wait, why is this wolf talking? Is it magical or something?"
Grarrukh: "I am no wolf, female. I am a worg. Surprising you could live to your age [get this far] without learning the difference. Well, it's never too late to teach a les[son to an] insolent two-legged morsel..." The beast slowly licks its teeth."
Amiri: "Who are you calling a morsel, you pelt?" Amiri glares at the [beast, her hand resting] on her sword."
Grarrukh: "You say we could be useful to each other?"
Grarrukh: "Bring me someone delicious. Three or four bodies will be [enough,] [and] as a sign of gratitude, [I] will tell you where an old traveler buried his [...]"
Incandescent grottos - big boss dragon.
Overland monster rolls ouch. Cyclops, displ beast, 6 legged lady centaurish clawed dangerous we fight.
Maybe Planescape https://www.completecompendium.com/catalog/ps/2635/tsnng/
Reminds me of Dark Souls and Elden Ring crystal mobs.
I just made a list of things I can’t tolerate in an RPG. I get this game, and one silly ass thing after another. Hard to feel like D&D at all.
It has all of them, immediately. I hope it gets better.
Problems are
https://theangrygm.com/gaming-for-fun-part-1-eight-kinds-of-fun/
He eventually lists them.
…
…
The original list https://users.cs.northwestern.edu/~hunicke/MDA.pdf
- - geez, they made a mistake right off the bat. Listed Quake, the vid game, and listed Competition under it, but that’s not one of their 8 thingies. …. I guess maybe their point is that th list of 8 isn’t exhaustive.
Excellent read on how to tiptoe add some planescape to a normal campaign https://theplanardm.com/introduction-to-planescape-4-4-adding-planescape-to-your-campaign/
Ah ha, Planar Slang, it is a thing. Derived from the colorful speech of 16th, 17th, and 18th century thieves, beggars, etc. https://theplanardm.com/planar-slang/
This entry was fun, a first person account of https://www.completecompendium.com/catalog/ps/2635/sislan/
Vocabulary, Like,here https://www.completecompendium.com/catalog/ps/2635/suisseen/
He or she always uses funny little specific speech patterns and these words to refer to people. Some speech reminds me of the lost children in mad max 2 or 3. It is like some who were lost amongst the planes and … became like yokels. Also reminds me of Farscape lingo and Firefly/ Serenity lingo. I am enjoying it.
Basher- does it always mean attacker? — that site above says A neutral reference to a person, usually a thug or fighter.
Sod - does it always mean attackee? Nope, sometimes just unlucky sods, in the British way.
Screed - untruth or nonsense.
Graybeard - old folks of knowledge
Berk - maybe traveller between planes?
Wash - means malarkey
Dead book - means u gonna die
Chant - means knowledge or experience or something . See https://www.completecompendium.com/catalog/ps/2635/terithra/
Bark - maybe one who is about to die, see https://www.completecompendium.com/catalog/ps/2635/terithra/
They often use slang like “ain’t”
Quote
'Course, a berk who tries to strike the membrane in melee must get close to the suisseen - close enough to be within the creature's watery exterior. That
suisseen - close enough to be within the creature's watery exterior. That means he's subjecting himself to an attack by the beast - fact is, the suisseen gets a chance to strike the sod even if it's already made its attack for that round
Example
often dragging him back to the Misty Shore for discipline - which means the dead-book for the bark.