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Monday, September 7, 2026

Osr trap escape, monster avoid ideas

 https://m.youtube.com/watch?v=copt1OL-BC8&t=1376s

Old school rules yt with azmountaineer. Time 22:55, pg. 36 of “the escaping of monsters & traps” from Judges Guild: Installment Y  

  • Caltrops to outrun monsters 
  • Dropped food, monsters non intelligent will be distracted 
  • One or Two men jumping on (grabbing) a bad magic user to slow him down. 
  • Hinged pit trap 
    • Staggering short lines of players to get to the one fallen player
    • Gaseous form to seep thru cracks
    • Telekinesis spell to open it
  • If only have a teleport self, other player use shrink potion then u can teleport two or three for one or something. 
  • When can afford, hire dwarves to spot traps and elves to spot secret doors   … those two walk in front. Elf hireling also great in woods. 
  • Shorter PCs in front lines, allows fighting from behind (??)
  • Sombies and skeletons can be foiled by dispel magic spell. Or protection from evil spell. 
  • Trick players or vice versa - 
    • Cast continual light on a nonmagic ring
    • Carve runes in a nonmagic oak staff
    • Large gem in end of metal rod
    • Make classes dress like another class
Higher LEVEL TRICKS
  • Wish spell - in the wvent of a death, whole party transported out of the dungeon alive and well! 
  • Coat items in mithril to protect from fire n acid
  • Hire a Sage, who specializes in monsters 
  • Hire ppl and make armories to protect loot from thugs and jealous adventurers 



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