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Thursday, July 30, 2026

Scooby-Doo’s influence on D&D

 The influence would seem to be there overall, but it is seemingly obvious in the episode 

Hassle in the Castle, s01:e03 of Scooby-Doo Where Are You? 

  • Old knight armor in haunted castles (one that is basically a trap with the axe coming down next to Shaggy’s head)
  • A magic carpet
  • a trap door (Daphne says “they say these old castles are full of traps” or something )
  • A talking skull
  • It’s in a castle!
  • Finding loot (giant key clue) in an old chest
  • Catacombs
  • An old mummy sarcophagus in the background 
  • Magic items (ok it’s just a top hat and wand but you know… )
  • A ghost

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