Kid’s Acorn Amulet POWERS UP (((grows more of the spikey cap, gets a little green strangely ))) and now
- Once per day… 3 rounds (? Or whole fight) super wildshape with +5 to hit and 505 more dmg stats (((only non-elemental forms eh?? Maybe they need higher AC and Speed to compete… so like 50% better for most all but AC goes to +3 so around 17?? ))) (((OR once per week, super T Rex with +5 hit and 50% better dmg, hp, speed and AC is 18)))
- Once per day, super Spells, with higher dmg and stuff. Better con save? Or just 50% more dmg all around for 3 rounds(? Or whole fight?) (((OR 3 rnds u can cast and does not take up a spell slot)))
- OR maybe... choose 1 free level 7, 2 free level 6, or 3 free level 5 spells.
How does it power up. ? Maybe… absorbs more from baddies… or from some evil unnatural magic the drow left behind. THE SIDE OF ICE CAVERN CRUMBLES…drow stuff revealed… THAT FUNAL SPORE STUFF he found at the throne…more of it, scooby clues.l.. leads somewhere, spores GETS ABSORBED! MAYBE GETS A FUNGAL POWER, too!?!?
So this is made by an a i, l l m. Puke, sorry. But no time to do it myself from scratch. Used a real picture of a weird acorn, then told it to redraw in style of dragonlance.
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