Mewtwo uses the confusion side B to fIip around and have tail face off stage opponents.
Game and Watch uses down B bucket to flip around midair to get a back air easier.
https://www.ssbwiki.com/B-reversing#Turnaround-B
B-reverse[edit]
B-reversing was first introduced in Super Smash Bros. Brawl, and is retained in Super Smash Bros. 4 and Super Smash Bros. Ultimate as well. To execute a B-reverse, the player must input a special move, then quickly tap the direction opposite the one they are facing. If performed correctly, their character will do the special move while turning around and reversing their momentum.
The momentum shift happens almost instantly and is very useful. For example, Mario can jump away from his opponent, as if to retreat, then B-reverse a Fireball to close distance while landing behind a projectile.
Not every special move can be B-reversed, however. Some examples include Samus's Charge Shot (prior to Ultimate) and Mewtwo's Disable.
Turnaround-B[edit]
This technique, also known as a B-turnaround or a turnaround special, has been present in every Smash Bros. iteration. However, before Ultimate, it could only be performed in the air. In Ultimate, the new dash cancel mechanics now allow characters to perform grounded turnaround-Bs out of a full run.
A turnaround-B will cause the character to change the direction they are facing right before starting the special move. While B-reversing requires a direction to be input right after a special move, a turnaround-B is done by tapping the direction away from where the character is facing before the special move. In the case where the player wished to do a turnaround neutral special, they must be sure to let the control stick reset to a neutral position before pressing the special button.
Turnaround specials are quite common. For example, when a player reverses the direction of their up special to recover, they are performing a turnaround up special.
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