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Sunday, December 14, 2025

Free Replace Q1 with Q2, d4 for d3, fan made by GreyhawkGrognard

 Might be good. Q1 has issues they say. I have another post talking about another fan replacement btw semi recently. 

https://www.greyhawkgrognard.com/2022/02/08/q2-web-of-souls/

(((Be careful still has a “spaceship” type thing…. Commenter says “ Loved the Lolth Spaceship wrecked against the dwarven stronghold.”

Once we get past D1-3… we r real close, halfway thru G3!

…..,

Here is his d4 replacement for d3… easier for a DM… more narrow… https://www.greyhawkgrognard.com/2020/12/11/d4-city-of-spiders-now-available/

Saturday, December 13, 2025

Art inspires my d&d, metal music 2

 Look at the metal band Bathory’s album “under the sign of the black mark”

I think that’s a crazy cultist in some Conan-ish cave. 

https://www.muziker.ie/bathory-under-the-sign-of-the-black-mark-picture-disc-12-vinyl

See yt of “every metal subgenre by Hallows” https://www.youtube.com/watch?v=YdtBUC1hqus

G3 foreshadowing.Secret door. Secret passage, goblins

 Tell kid

  • Once in a while, rumbling… mini earthquake? Maybe related to the volcano, but seems mild. 
    • This is to account for cave-in behind goblins… way behind. I just don’t want to turn it into an underdark tangent. 
    • How many drow? Are they there still, yeah. 
  • Secret door… you find a human finger sized groove. (Giants wont notice, AND, too small for them to accidentally trigger.)
    • Touch one inch into it, an elvish(? Drow) sigil glows purple, the slowly, quietly the door opens.  
    • Same groove on other side.  
  • Secret passage, 50 ft along, nobody. 
    • Find dirty cloth left on ground 40 ft along
    • Way later. The bat hears speaking (goblins).
  • Goblins
    • Don’t look same as usual. Clothing is not battle ready. 
    • Shackles on wrists, lightweight. Chain broken and dangling. 
    • They hold small pickaxes
,,,,,,,,,,,,, later below
  • Search fallen drow mages
    • Staff w spider motif
    • Spellcasting components
    • Peculiar token inscribed w strange symbols

Friday, December 12, 2025

Free pdf Blackmarsh, and Bat in the Attic

 https://www.batintheattic.com/main.html

Free pdf of Blackmarsh - http://www.drivethrurpg.com/product/89944/Blackmarsh

Somebody said Bat in the Attic … 1974 was best.


Random Tables OSR dnd, Tenkar’s (use for goblin area)

 Tenkar’s again https://www.youtube.com/watch?v=0dW4O_wSs9M&list=LL&index=1&t=303s&pp=gAQBiAQB


D6

  1. Fresh marks on stone (scrapes, chalk, soot).WHAT IT SUGGESTS recent activity. TWIST - continues out of sight. 
  2. Dropped fragment.(metal, wood, cloth) SUGGESTSsigns of conflict or haste. TWIST bears an unfamiliar mark
  3. Stains or smears (dark or odd residue) SUGGESTS someone or something was injured TWIST warm or cold to the touch
  4. Scattered remains (shells, bones, shards) SUGGESTS long abandoned area TWIST rearranged since last pass
  5. Etched symbol or pattern SUGGESTS lingering magic or ritual TWIST glows or reacts near flame or iron
  6. Stout threshold (door, arch, grate) SUGGESTS HIDDEN MECHANISM OR barrier. TWIST faint whisper or draft beyond 
My ideas- for hinting Drow and Underdark stuff. G3 and maybe D1. 
  1. Fungus spore dust found in giant area dungeon. From Drow underdark or Myconoids. 
  2. Rocks or broken bits of stone found. Do not match current G3 black lava rocks. Came from other place… came from Underdark.
  3. An illithid tentacle, dried up and attached to … a broken belt. It was keepsake of a burly Bugbear who is a  drow slave warrior, atypical guy, who helped kill one. Now where is he and hwat happened. 
  4. A tiny 8 inch arrow bolt.  From a drow single hand crossbow. 
  5. When find goblins, one has a tiny 8 inch arrow bolt stuck in his leathery tunic or boots… missed his skin recently. 
  6. Find a weird piece of thick shell. Nearby are fork and spoon.  It’s from a giant snail… underdark. Used as a plate or bowl until broken. 
  7. Random backpack style bag found. Maybe other adventurers, now dead or enslaved. 
  8. Find EEG (Elder Elemental God) insignias somewhere. On wall? On a robe? 
  9. Find old half arm of human… kept in alcohol to preserve… weird suction cup patterns on skin.  (The EEG). Giants were keeping it as a memorial after a sacrifice. 

  • When walking around lava rocks, move slow. If move fast, roll 1d12, on a 1 or 2 you take 1d6 dmg from scrape… also on a 1 you fall to knees.





The Dungeon Dozen, blog here or buy https://roll1d12.blogspot.com/

Example for getting to next dungeon level

d12
1. Subterranean ravine, rushing water below, other side featureless stone, series of incredibly narrow switchbacks hewn into wall below, must go mountain goat-style, ravine subject to distracting pterodactyl infestation
2. Small room with no floor, after obscene number of golden coins deposited into slot in corridor pressurized air blasts from below, works as per feather fall, return trip air blasts as per levitate, costs 1d4 times as much
3. Giant in sumo wrestler's diaper w/Mardi Gras papier mache head greets you as you approach vast aperture in floor leading to next level, negotiates round trip passage rate, picks up PCs in groups of two, passes them to giant on ledge below who passes to next giant down and so on, final giant deposits group on next level and wishes them well, they take long meal breaks during which they cannot be bothered
4. Giant worm bridge spans chasm, enter through mouth, exit to stairway down via cloaca, enterprising worm-trainer sells bucket loads of worm chow from reeking barrels to sprinkle along the way, worm is telepathic but dog-like intellect precludes stimulating conversation
5. When activated from wall panel using proper key, stair opens accordion-like from wall of otherwise empty shaft, automatically retracts in 10 minutes, different key needed for return trip

Morale check w 2d6

 Reminder from B/X, see Tenkar’s https://www.youtube.com/watch?v=8_wY-dP17e8

Roll 2d6. Before initiative  

2 immediate action

3-5 hostile, possible attack 

6-8 uncertain, monster confused

9-11 no attack, monster leaves or considers offer

12 enthusiastic friendship


And.. players can do something to get a plus 1 modifier  example, offer food, show respect, speak their language, etc  

Keep in mind, some monsters are never gonna be friends… reroll if get 12 on them. Etc. 

AoE spell dmg, CORRECTION, dbl if

 So moonbeam or cloudkill… “ creature takes damage if it moves into the area or if it starts to turn there. That means it will take double damage if it’s pushed into that area, bcuz takes dmg once, then again when turn starts.  


Thursday, December 11, 2025

Diplodocus had crazy scale variety (and weird colors maybe)

 Tesosaurus, the lady, has awesome info on menanocites (spelled?) fomDiplodocus.  The whole yt is super interesting  

https://www.iflscience.com/what-color-was-diplodocus-first-ever-sauropod-fossils-with-melanosomes-bring-us-a-step-closer-to-finding-out-81869

Mega details here-

https://www.youtube.com/watch?v=HYTwE4IXYKQ

Tenkar’s 3 layer encounter

 Excellent examples

https://www.youtube.com/watch?v=cqSeGMi5S1I&t=313s

Like, lauer 1, what they see and hear. 

  • a goblin in forest waving dirty white cloth. 
Layer 2, the truth
  • Really he is singnallimg his trine to circle and attack you
Layer 3, what happens when retreats or oddball dice
  • He retreats… but into a trapped deadfall. Scared but he must maintain.  

Or… 3 goblins arguing. But rly they are scared of a big monster.  If they retreat from party, end up dragging party into big monster they were running from. 

Wednesday, December 10, 2025

G3 ideas. New passage goblins, ... Knights of Myth Drannor

My idea… new side passage secret small but party finds. Goblins. Arguing. Really they are escaping a monster.   Maybe a otyugh or gelat cube. Point is tho, a whole goblin area becuz been getting scraps from giants or whatever. Leads to underdark, eh? But a cave-in (there was a rumble and shaking due to volcano earlier), so they got trapped. Party can use as sleeping rest base. IF not caught. 

  • PBetter yet, they r running from drow. Originally this a drow spying area, but goblins found it. Now drow are clearing the, out. 
  • Plasms introduced here? Or not enuf fire? Not dramatic enough? 


Link to the Knights of Myth Drannor: https://forgottenrealms.fandom.com/wiki/Knights_of_Myth_Drannor

 Thanks to ashockney who mentioned them here, what a cool idea: https://www.enworld.org/threads/leading-up-to-and-then-running-g1-g3-for-3-5-advice-needed.123718/

 can spice it up a little, and possibly add some much-needed support, by introducing a competing party...say the Knights of Myth Drannor. Very typical of the FR, and would make for many cool cameos. It would be very unlikely that someone wouldn't want to get involved from the various power groups in the FR, and identify/partner with the Drow and their mission. Perhaps even an all-elven strike force sent to eliminate the threat....and they're not too friendly with any non-elves, for that matter.

 So how would the knights appear at the right time? 

  • They were scrying on the progress, and realized they had to make way to G3 area b/c the kid's party was doing so well. 
  • Maybe a powerful wizard tported them there. 

Here's a fun run through, whole website dedicated to Against The Giants to: https://www.againstthegiants.com/chapters/chapter_3/day1part4meetsnure/
  • Note, that was interesting to make them think the pyrohydra was a straight Dragon.
  • ANOTHER HYDRA(?). Yep confirmed on Day 2, there is another one in these guys ran at least. I was already planning for a second one myself. 
    • OhhoooOOOhhhh, they are using normal hydra, b/c 5e didn't ahve pyroHydras.
      • proof: Remember to burn them!” and shoots a bolt of fire at the hydra, while Fennuris follows with flaming arrows. ADC then summons a fire elemental that swiftly dispatches the hydra.
  • Leomund's tiny hut
  • Gnolls with Ballista (this was near the Ombi bad dwarf)
  • Fire salamanders swim in lava
  • Bone batons? 

G3 thoughts on Giants... 5e comparing to 2e statblock

UPDATE, read this  (referencing 3e HP increase) and this, by Superdan.  

Well I knew giants had crazy high HP in 5e, but I just got around to comparing damage... and well, giants hit like 3 or 4 times as hard (including frequency) in 5e, while characters may or may not have 3 or 4times the HP. Damn the changes through versions. 

Conclusion, yeah, I probably need to sometimes tone down the number of giants from 1e and get closer to how many they suggest in 5e I guess. Even though the party is over-leveled a bit, still, gotta watch out. 

https://adnd2e.fandom.com/wiki/Hill_Giant

also comparing to a green dragon, and the dragon does WAY more melee damage than a hill giant in 2e. Which I tend to agree with, so what the heck is going on in 5e? I swear, they just buffed everything that looked like a human regardless of size:

https://adnd2e.fandom.com/wiki/Green_Dragon_(Creature)


SO the 2e hill giant is doing 

  • 1-6 or by weapon (2-12+7), I think that means 2-12+7 with a typical weapon. ~13 dmg avg maybe, But only one attack. 
  • Hurling rocks for 2-16 (2d8)  for ranged. ~avg 9 dmg i think. 
5e hill giant gets two melee attacks so
  • 3d8+5 times 2 ~~~18 dmg on avg times TWO though. And you hit WAY more frequently in 5e. 
  • 3d10+5 for one ranged attack, avg 21 dmg. 

D&D style Random Tables motherload

 Found this: https://www.reddit.com/r/BehindTheTables/wiki/index/

Great guy/people. Linked to this:

https://drive.google.com/file/d/1epTggIiQUm3UjNphLvZYDzcMKDskEdg9/view


Btw, see Shadowdark’s new thing, has 100 cool ideas on their arousing benefit table, time 10:19 on LichHouse yt https://www.youtube.com/watch?v=dkadsaMuxbE&t=623s

Tuesday, December 9, 2025

Tenkar’s… 3 mega dungeons

 https://www.youtube.com/watch?v=DNRFuBSMLx0


  • Stonehell - BX feel.Easier for new DM. 
  • Castle of the Mad Mage - based on Gygax castle.  Is adnd and is Gonzo, weird.  But great .
  • Barrowmaze - a maze under a barrow. Undead. I have heard lots.

More great megadungeons in comments = 

  • Arden Vul and Rappan Athuk
    • AV is more than 780 pages, ouch. 
    • Rappan Athuk has a Sword and Wizardry version, but it started life as a 3rd/3.5ed D&D mega-dungeon, just for context. (There is also a 5e version too)
    • Ardun Vul (which I own in print and have yet to fully read) I'd likely need to run through an AI service just to bring it to manageable pieces I could digest in my lifetime ;) I ran some Rappan Athuk about a decade ago using S&W, and it was a blast.
  • I'm running Stonehell as my first megadungeon. It's extremely easy to use at the table for a new GM.
  • I love Stonehell, some of the most memorable Adventuring I have ever experienced, but it utterly falls apart on Level 10 - though I doubt that many will ever get that far.
I might try the easiest one out as the kid to DM, if he would. Or maybe I'll DM again.